It didn't help that for the project in question, the game she was recruiting participants from was one about faeries who have to hide their existence from the mundane world lest disbelief harm or even kill them outright. (Changeling: The Dreaming.) So trying to play those characters in a context that would more or less involve them saying, "Hi! I'm a faerie!" was particularly brain-wrenching. But even without that, it would have been like one of those horribly awkward cocktail parties where you've got nothing in common with the other people and don't really want to be talking to them. I hate those things in real life; no way was I going to sign up for one in my spare time. :-)
no subject
Date: 2009-01-09 09:42 pm (UTC)