I think one of the things I'm taking away from these posts is that there should be a connection between the environment and the characters, or the story will fall flat. I have to agree with Moore; not a ST:NG fan, and his point about being able to transplant the stories to the high seas of the 18th century with no change in the characters is a valid one.
He comes at it by looking at the technology and seeing how it would affect the thinking/personalities of the people in the story, and you seem to come at it from characters first, but there is still an emphasis on the characters as unique individuals affected by, and affecting, their environment.
The other way is like Harlequin romances... with laser guns... or muskets; whichever. It makes no difference.
I forgot to say, I appreciate the point you make about the importance a MacGuffin can have in a story. Taken a step further, the MacGuffin may be a physical object (the Grail or the 'girl') but it can also be an idea or idealized goal (enlightenment or 'the truth'). Interesting.
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Date: 2009-10-15 06:33 pm (UTC)He comes at it by looking at the technology and seeing how it would affect the thinking/personalities of the people in the story, and you seem to come at it from characters first, but there is still an emphasis on the characters as unique individuals affected by, and affecting, their environment.
The other way is like Harlequin romances... with laser guns... or muskets; whichever. It makes no difference.
I forgot to say, I appreciate the point you make about the importance a MacGuffin can have in a story. Taken a step further, the MacGuffin may be a physical object (the Grail or the 'girl') but it can also be an idea or idealized goal (enlightenment or 'the truth'). Interesting.