truepenny: artist's rendering of Sidneyia inexpectans (writing: M.S.R.S. Dropout)
Eleven things I will serve my best never to put in a fantasy novel unless I am trying to undermine them, and in fact could do without entirely from now on, thanks

1. The word "orb." Unless we're talking about orb-weaver spiders, in which case, rock on.

2. Beauty correlating with goodness.

3. Quests.

4. Protagonists who are protagonists by virtue of being Special, particularly if their Specialness correlates with #2.

5. Telepathic companion animals.

6. Young women who live in a cod-medieval society and yet, somehow, are athletic, assertive, bad at sewing, and generally dressed in trousers. See also #4.

7. Social predators (thieves, assassins, etc.) with whom the reader is supposed to sympathize. Particularly if we're supposed to sympathize because of #4.

8. EEEEEEEEEEEEEEEEEEEVIL.

9. Heteronormativity. Likewise sexism, Default Fantasy Caucasianism, and the unquestioned assumption of middle-class values.

10. What Edward Gorey called P.R.O.s (Priceless Ritual Objects). See also #1, #3.

11. Saving The World. See also #8.
truepenny: artist's rendering of Sidneyia inexpectans (Default)
UBC #18
Fletcher, Angus. Allegory: The Theory of a Symbolic Mode. 1964. Ithaca: Cornell University Press. 1995.

This book went back and forth between ideas and articulations that I found useful and thought-provoking, and statements so contrary to my understanding of literature that all I could write in the margin was NO.

It suffers from a tendency toward Causabonism: the desire to make one's theory the Grand Unifying Theory of Everything. In Fletcher's case, this involves asserting that mysteries, westerns, and science fiction are allegories without actually wanting to--you know--go slumming to prove it. Which is a pity, because there are ways in which he's right about science fiction, and ways in which a careful consideration of its tropes would actually have informed his argument helpfully.

And I come away from this book with a theoretical question of my own. I don't agree that science fiction and fantasy are allegories in the way Fletcher wants to claim they are, but I think one way to frame fantasy1 is to describe it as an allegorical landscape through which realistic2 characters move. Because there's no denying that the landscape of fantasy has a heavy allegorical charge, but the characters who interact with that landscape are not allegorical daemons, to use Fletcher's term. They're mimetic.

And that makes fantasy a rather odd beast. Like a chimera.

---
1I'm less certain that this applies to science fiction. Or, rather, I think it may apply to some works of science fiction, but not others, and that in turn may depend on whether the work in question is rooted in the novel or the romance. Growing Up Weightless, for example, has a distinctly allegorical landscape.
2"Realistic" is an awful word. I mean, in this case, characters who obey the tenets of realism in literature, i.e., they have psychological consistency.
truepenny: artist's rendering of Sidneyia inexpectans (writing: fennec-working)
This is me, avoiding my book which is due in a month.

Cleverly, I have found an occupation that feels just like grad school only without the part where I ever have to leave the house.



But I've been thinking. This is what happens: I make a post, people respond, I think, I make another post. Lather, rinse, repeat.

And I've decided that the concept I want to hang "hard fantasy" on is rigor.

This is, in some serpentine fashion, where "hard sf" gets the moniker from, too. The "hard sciences" are the ones with (self-proclaimed) rigor (i.e., mathematics); hence the anxiety in the "soft sciences" (I'm going to have to send the cabana boys out for more quotation marks here in a minute) about designing studies to achieve greater and greater mathematicality, and the hand-wringing and despair in the humanities that they can't be reduced to mathematics at all.

Hopefully, some of these attitudes are outdated, but they were definitely alive and well at my undergraduate institution (Case Western), where the superiority of the engineering side of campus to the liberal arts side of campus was proclaimed on one side and contested on the other, but always there.

We will notice also that you get points for abstractness. The myriad impenetrabilities of certain French literary theorists and the Anglophone writers who imitate them may be seen as a kind of Azaz's Revenge: "We can be just as incomprehensible as you!"

So, anyway. Rigor.

I'm going to define rigor as thinking things through. Notice that things is not specified in this definition. It can be your scientific whirligig, or your sociological speculation, your system of magic or your proposition about the nature of ghosts. What gives rigor (in my new and shiny model) isn't the premise. It's the treatment of the premise.

"The thing about magic?" Spike says to Willow and Xander at the beginning of Season 6 of Buffy the Vampire Slayer. "There's always consequences." BtVS had a kind of mixed track record on its own follow through, but it articulated the principle.

There's always consequences.

And so when I say rigor, what I mean is, consequences. There have to be consequences, and they have to be far-reaching, like Asimov's comment about the influence of the invention of the automobile on the sociosexual behavior of American adolescents. Cause-and-effect is a good start, but things are never that simple. Think of V's dominoes in V for Vendetta. My favorite thing about rigorous sff is the moment when, as a reader, you say, "I never would have thought of that. But he's right." That little mental click! of the Rube Goldberg/Heath Robinson machine completing its circuit--that's the payoff.

The other thing about rigor, and why it's valuable as an apparatus, is that it cannot coexist with clichés. I think one of the worst things a work of sff can do is think with its genre conventions: to have things happen because "that's what always happens." So you put a Dark Lord in because all fantasies have one, or you let your spaceship captain get the girl, because that's how the story goes. And you lose some fraction of your readers' attention, because they've seen this all a thousand times before. Worse than that, you shut yourself off from whole ranges--positive Himalayas--of possibilities. What if the Dark Lord's dead, and his minions are trying to figure out what to do now? What if instead of the spaceship captain getting the girl, the girl gets the spaceship? And those are just simple examples--a mere foothill, as it were.

I'm indicted in this, as well. One reason I'm avoiding my book that's due in a month is because I have to dismantle and rebuild great tracts of character motivation and interaction that are based, in the current draft, on genre conventions. Not on the characters themselves, but on fitting them into a particular bracket where, as it happens, they don't belong. Their part of this book has been, therefore, trite and wrong, and I'm only grateful [livejournal.com profile] matociquala called me on it.

Now, obviously, the last couple of paragraphs have gotten very prescriptive, rather than simply descriptive, as my theorizing elides into my practice. So, no, of course not everyone agrees with me, and of course there are very enjoyable books that don't set so much as a toe outside of the wading pool of convention and trope. (Even some very good books: I can't deny my love for Georgette Heyer, or that she was brilliant at what she chose to do. But, then, she wasn't writing sff. Romance is a different genre; its engine runs on different fuel.) But this is what I think about the genre I love.
truepenny: artist's rendering of Sidneyia inexpectans (Default)
[livejournal.com profile] torrilin and [livejournal.com profile] pnh have taken me to task for, well, sloppy synechdoche and lousy genre theory.

It is the case that there is a corner of the vast and sprawling genre of science fiction that self-identifies as "hard sf" that does, in fact exhibit the characteristics I describe. It is not, however, the ONLY corner that self-identifies as "hard sf," nor (at this time) the most influential of those corners, nor should I have lumped them all cavalierly in together--nor implied that one of that constellation of characteristics inevitably and invariably brings the others along with it.

It is also the case that I, personally, have a somewhat uneasy relationship with hard sf--in the broad sense of science fiction which grounds itself in the hard sciences--due in part to my even more uneasy relationship with the hard sciences themselves. Personal unease and uncertainty lead (as ever) to overgeneralizations, and if I didn't want to unpack what I meant, I shouldn't have gotten in the ring.

("Illegitimate sf" is a piece of personal shorthand--invented here--and I shouldn't have used it without defining it, either.)

Sometimes nothing can save me from myself.
truepenny: artist's rendering of Sidneyia inexpectans (Default)
"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents."
--H. P. Lovecraft, The Call of Cthulhu



Lovecraft is right, of course, the irony being that the correlation of seemingly unrelated ideas is how creativity works. Richard Hugo's The Triggering Town talks about this very helpfully in relation to poetry, as he describes the way a poem can be moved from its apparent subject to its real subject. And it's the thing that I found addictive about my college education: taking six different subjects at once resulted in some remarkable cross-pollinations.

It is also, of course, why fiction writers need to read nonfiction. Because we need those moments of brilliant cross-connect to generate stories.

It's also why [livejournal.com profile] elisem's Artist's Challenges work; the yoking of words to metal forces exactly the kind of cascade-effect I'm talking about.

It is a drug, make no mistake. And that's why Lovecraft is right.



I had one of those blinding cross-connects this morning, thanks to [livejournal.com profile] matociquala sending me the link to Ursula K. Le Guin's review of Jan Morris' Hav. (Which sounds like an awesomely cool book, and, yes, the review does leave me panting to find a copy.) Le Guin says:
This lack of plot and characters is common in the conventional Utopia, and I expect academics and other pigeonholers may stick Hav in with Thomas More and co. That is a respectable slot, but not where the book belongs. Probably Morris, certainly her publisher, will not thank me for saying that Hav is in fact science fiction, of a perfectly recognisable type and superb quality. The "sciences" or areas of expertise involved are social - ethnology, sociology, political science, and above all, history. ... Serious science fiction is a mode of realism, not of fantasy; and Hav is a splendid example of the uses of an alternate geography.

Whereas I, reading Le Guin's description of Hav--and noting her reference to her own Orsinian Tales--would describe it as fantasy.

But fantasy of a certain kind. And here's where the cross-connect happened, because yesterday, Bear and I were talking about the world-building in A Companion to Wolves (otherwise known as our wolf-smut book), and I fell over a distinction, like falling over a tree root, between "fantasy" and "hard fantasy." Which, as a back-formation from "hard science fiction," surely does look like a contradiction in terms, but bear with me for a minute.

Hard science fiction is science fiction grounded strongly in the "hard" sciences: physics, astronomy, chemistry, etc. It is also traditionally science fiction that has little or no interest in characterization or anything other than the Really Cool Shit (that being the technical term) its author has come up with. It is the science fiction that glorifies the sensawunda (sense of wonder) and believes this to be the genre's ultimate goal. It is also traditionally the preserve of male writers and readers, and the brouhaha starts up again periodically about whether women can or should be allowed to play with this particular set of tinker-toys.

You may suspect I am not in sympathy with hard sf; you would be right. However, my lack of sympathy is partly due to my own scientific ignoramity (I don't get a sensawunda charge off hard sf because I find the mental calisthenics distracting) and partly due to gender politics--not due to any feeling that wonder is out of bounds or childish or not worthwhile. In fact, my most recent encounter with a good sensawunda charge is The Lies of Locke Lamora, which I started yesterday. Wonder is not generated by science alone.

Hard fantasy, in my newly-minted definition, is fantasy that takes its world-building seriously, not as window-dressing or stage scenery, but as a necessary and important part of the story. And there are fantasies that do this, that are intent on working out the details, on having internal consistency of the slightly inconsistent kind that mirrors history most accurately, making their invented societies viable, making the imaginary world real and therefore, inevitably, a commentary on our own world.

... exactly what Le Guin says Morris is doing in Hav.

To-may-to, to-mah-to.

I've argued before that fantasy and science fiction have fundamental differences. Now I'm arguing that they don't. Or, rather, I'm arguing that while there are fantasies that have no truck with science fiction, and vice versa, there's also an area of convergence, where hard fantasy blends into illegitimate sf. Both of these are my own terms: fantasy that thinks about world-building in an sfnal way; sf that approaches its subject matter with a fantasist's sensibility.

Construct a theoretical model. Watch it spin. Take it down. Build another. Spin it around and see how it flies. Watch for the cross-connects that light up the internal landscape. I'm not saying this is how things are; I'm saying it's how they might be.
truepenny: artist's rendering of Sidneyia inexpectans (Default)
June 2, 2011: Comments have been turned off because of spam.



Brace yourselves, my lovelies. I'm not sure I can articulate the thing I'm about to try to say.

[livejournal.com profile] mrissa was talking yesterday about the thing that I have dubbed, in consequence of her post, the Moss-Troll Problem, which is that moment in your writing when you reach for a description, only to have the horrible realization that you can't use it. You can't say the sea-serpent's eyes are the color of NyQuil in a world that doesn't have NyQuil in it. You have to come up with something that's in your narrative's frame of reference, and that often involves, yes, inventing moss-trolls. With all that that leads to.

I had this problem t'other day, because you can't call it the missionary position in a world without missionaries.

Oops.

But what occurred to me last night--and what I fear I am going to fail to articulate--is the way in which the Moss-Troll Problem is possibly the strangest semiotic knot human beings have ever tied themselves into.

Okay, look. Literature is all about metaphors--analogies. One thing is like another. I've said before that one reason fantasy and science fiction continue to get dissed by the critical establishment is that they come pre-analyzed. SF explicates its own metaphors, generally by making them literal. The Ring isn't just a symbol of Evil. It IS Evil. (Of course, it's also a symbol of Evil, so it's figural and literal both at once, which Mellor says somewhere is characteristic of the Gothic and of women's writing. fwiw.) But a lot of literature works by saying, "This thing is like this other thing." And really great literature works by saying, "This thing is like this other thing, WHICH YOU WOULD NEVER HAVE THOUGHT OF COMPARING IT TO." These comparisons can be overt ("Shall I compare thee to a summer's day? Thou art more lovely and more temperate.") or covert, subtextual, subliminal. But it's there. You take a thing--a thing in your imagination--and you compare it to another thing--a thing in the frame of reference you (hopefully) share with your reader. And thus you generate meaning and imagery and all those other things that are what makes literature tick.

Now consider the Moss-Troll Problem and what it says about secondary-world fiction. We've declared one of the fundamental gestures of literature out of bounds. We make this same gesture--this thing is like this other thing--but we have denied ourselves the frame of reference in common with the reader. So when we do this, when we say the sea serpent's eyes are the color of moss-troll ichor, we have to somehow convey both sides of the analogy, rather than relying on one half to explain the other.

I said I wasn't going to be able to articulate this.

So there's a way in which secondary-world fiction (I'm not saying "fantasy" because science fiction set far enough in the future has the same issue, though the terms of the equation are a little different) has taken self-referentiality and made it into a koan, a pondering point. A hallmark of its art. And it's the only genre I can think of that does this, that denies a frame of reference between reader and narrrative.

And this is the place where world-building is trying to get you, where you have a secondary world that's rich enough and deep enough that it can generate its own frame of reference, that you can reinvent the wheel using unobtanium and dragons' bones.

I'm still not saying it right, but the idea is so cool (at least to me) that I'm going to post this anyway and hope that at least some of my meaning manages to claw its way through.
truepenny: artist's rendering of Sidneyia inexpectans (mfu: ik-wtf)
[This originated as a comment in [livejournal.com profile] coffeeandink's blog, responding to her citation of Mary Papke quoting David Ketterer talking about Pamela Zoline's "The Heat Death of the Universe":
David Ketterer, for instance, in his New Worlds for Old, insists that like the work of J.G. Ballard, Zoline's story merely borrows "a science-fictional conception only for its metaphoric appropriateness." While her description of one woman's ennui in relation to universal entropy is perhaps "apocalyptic in a psychedelic or surrealist sense," he argues, "because the reality is grounded in a housewife and her kitchen and because of the lack of plausible scientific rationale connecting the end of the material universe with her state, Zoline's piece cannot legitimately be classified as science fiction."

And I realized that I feel strongly enough about both Ketterer's use of the word "legitimate" and my response to it to want to stick my comment over here where I can find it again.]


Can we take that word "legitimate" out behind the chemical sheds and shoot it, please?

Because it implies that somebody somewhere has the authority to validate a story. YES, you are sfnal. Three cheers! Here is your propeller beanie. NO, you are not sfnal. Go directly to Jail. Do not pass Go. Do not collect $200.

And, no. It doesn't work like that. The story is a story that works, or a story that doesn't work. Genres are not members-only clubs, and it doesn't actually say anything useful about either genre or story to get into niggling technical debates about whether it's a "legitimate" member of the club or not. The story may work/not work due in part to its relationship to a multiplicity of genres, and it may work/not work for a particular reader based on her relationship to a multiplicity of genres. But it will not be a better story for having the word LEGITIMATE stamped on its forehead.

And if you're not writing "legitimate sf," what are you writing? Illegitimate sf?

Actually, I'm quite sure that's what I'm writing. But that doesn't mean I'm not writing sf.
truepenny: artist's rendering of Sidneyia inexpectans (mfu: ik-phd)
(I love that word.)

(And, in case you're wondering, I chose the icon to make fun of myself. Not to imply that my Ph.D. gives me any kind of moral authority.)



Part I: secondary world

In the comments to this post, it became clear that "secondary world" was not, as I had hoped and thought it was, a transparent and illuminating phrase.

I freely admit this is my fault. I'd thought I'd gotten it from Tolkien, and when I went and looked at "On Fairy-stories," I found that, yes, he uses the phrase "Secondary World," but he uses it to mean any fictional creation; for him it's all tied up with suspension of disbelief. Philip Sidney's golden and brazen worlds apply here.

And that's not what I mean. But the phrase is still a good one, so with suitable apologies to Professor Tolkien, I'm going to keep using it my way.

"But what is your way?" the peanut gallery wants to know.

Well, that's where things get tricky.

Because this turns out to be part of the shifting generic sands of fantasy--so my definition is partial, has infinite counter-examples, and will be subject to change without notice.

But today, what I mean by "secondary world" is a world (a setting in a novel) which is not an extrapolation from the real world. The War for the Oaks, under this rubric, is not secondary world fantasy, because it takes place in Minneapolis. Witch Week is not secondary world fantasy, because that world is very explicitly extrapolated from ours. The Lord of the Rings is secondary world fantasy; Spindle's End is secondary world fantasy; Howl's Moving Castle is secondary world fantasy, as is Dog Wizard, although both of them involve crossing from the secondary world into the real world. (I keep wanting to put "real" in sarcastic quote-marks, but I'm not up for epistemology on a Saturday morning.)

Looks so simple, doesn't it? But what do I do with books like Neverwhere and Charmed Life? How alternate history does a world have to be before it crosses the line from extrapolation to secondary world?

And here is where we draw the line. I'm not interested in classificatory schemes that pin every last beetle to a bit of pasteboard. The answer is, it depends. You decide on a case by case basis, depending on what the story is doing with the world and how it fits in other regards into the continuum.

But--my clarification of my earlier post--what I was talking about was worlds that are NOT extrapolations from our world and why those worlds are being imagined in such narrow ways.



Part II to follow.
truepenny: artist's rendering of Sidneyia inexpectans (writing: fennec)
A couple of things came into conjunction today, like planets in the astronomy of my own personal heavens. One was the arrival of the SFBC catalogue and the other was an extremely unwelcome epiphany about two unfinished stories of mine, which my backbrain now insists go together. They don't. Trust me on this. But the backbrain says they do.

Now, mostly these two things wouldn't have anything to do with each other, but the SFBC catalogue brought into sharp relief one of the reasons I didn't want this epiphany.

Brace yourselves. I'm about to start talking about genre1 again.

This got long and passionate. )
The truest thing in the world about genre theory is that it believes the rules are only there in order to be broken. And I guess what has hit me today from several different angles is that there are rules in this genre that are masquerading as givens. The givens are the page, the words, the blood and breath and bone with which you tell the story. Everything else that tries to tell you it goes without saying should be smacked upside the head and forced to say it anyway.

Because we might all find out that it's wrong.
---
1Quickly, because I don't want to get tangled in this discussion for the umpteen hundredth time: when I say "genre," I do not mean "marketing category." Also, when I say "genre," I'm talking about a DESCRIPTIVE rather than a PRESCRIPTIVE system. Genre theory, in its best moods, is not about saying "This is how things should be." It just says, "This is how things are. And aren't they cool?" Okay? Okay.

2Say it with me: 90% of everything is crap.

3And Hegelian synthesis gives you Dorothy Sayers.

4Well, I'm in the middle of.
truepenny: artist's rendering of Sidneyia inexpectans (squirrel John White (c) 2002)
What I was trying to talk about in the preceding post (and failing pretty miserably) was the sociology of science fiction reading. What do we read, why do we read it, and what does it have to do with what the genre proclaims is being read? How do critical acclaim and popularity really match up?

This is, of course, a bit of a minefield of a question, since we're all Pavlovianly conditioned to reject "popular" literature as being unimportant. This is not a new problem--sixteenth and seventeenth century English writers get very snotty about plays for exactly the same reasons that academics today get snotty about science fiction. It's the obverse face of the Lowest Common Denominator; we assume that quality and popularity must somehow be inversely proportional, when in fact we need to remember Sturgeon's Law, chant it to ourselves, tape it up on our monitors, or, hell, have it tattooed on our foreheads.

90% of everything is crap.

So, sure, there are lots of plays that were very popular in the reigns of Elizabeth I and James I & VI that are total crap, just as there are bucketloads of Victorian novels that were very popular that are total crap, just as, you know, 90% of what's getting published in science fiction today is total crap, wildly popular or otherwise. But, please remember, Sturgeon's Law applies across the board. 90% of the soi-disant "literary" fiction being published today is also crap. The problem is that, somehow, a neat double standard has been enacted, so that literary fiction gets judged by the 10%, while popular fiction gets judged by the 90%. And to talk about the 10% in any popular genre with anyone not already a fan of the genre (as in, The Mainstream), you'd better go in prepared to expend a lot of energy in convincing them to let go of that 90%.

Oof. I sound bitter, and I don't mean to. But I'm as susceptible as anyone else to the urge to shout, But look! Look at what we're doing! Look at how thoughtful and provocative and literary it all is! Because I love my genre, and I don't like people talking trash about it. Sure, I admit, 90% of it is crap, but that's because Sturgeon's Law applies.

A genre of writing gets bonus points with critics and academics for not being popular. Because (I hypothesize wildly) it seems to be endangered. You don't go around clubbing baby harp seals and scaring the pandas out of the mood, and you don't attack the genre of modern poetry. But science fiction is like squirrels. They're all over the place, and they're kind of cute, but they're just rodents, and after all, you know no matter what you do, you will never be able to bring the squirrels down. You don't need to be considerate because they've got numbers on their side. Also, the chewing and the ingenuity and the brass-balled effrontery. The squirrels, you feel, don't need champions.

And people speaking up for squirrels are going to get the same kind of funny looks people get when they speak up for science fiction--outside of the squirrel science fiction-loving community.

Um. I've digressed pretty thoroughly from whatever it is I thought my point was. Something about whether the various awards are or are not accurate barometers for what's going on in the genre. And, of course, "the genre" has become sprawling and byzantine enough that of course the answer is: Maybe. As a first approximation.

I do wonder what the literary historians of two hundred years from now will be reading. And will those books be the same books that we are now, by giving them awards, trying to flag for posterity's attention?

There. Maybe that was what I meant.

Profile

truepenny: artist's rendering of Sidneyia inexpectans (Default)
Sarah/Katherine

February 2025

S M T W T F S
      1
2345678
9101112131415
161718192021 22
232425262728 

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 3rd, 2025 07:35 am
Powered by Dreamwidth Studios